UX/UI Product Design

Stampbook

Stampbook

A scavenger hunt made for the Twitch community at TwitchCon.

01 — Overview

A digital scavenger hunt designed to connect Twitch communities at TwitchCon

A digital scavenger hunt designed to connect Twitch communities at TwitchCon

Context

Stampbook is a mobile scavenger hunt that encourages convention attendees to discover new streamers, connect with overlapping communities, and collect digital character stamps by finding participating creators in person.


Programs Used

Figma | Twitch | Fossabot


Role & credits

Product Design


Collaborator

FossaBot


Duration

1 week

02

The Opportunity

Within the Twitch community, many smaller streamers create similar content and cultivate audiences with shared interests. However, their communities often remain separated, even when viewers would likely enjoy discovering and connecting with the other creators.

Inspired by punch-card scavenger hunts commonly found at Artist Alleys, I explored how the same concept could be adapted and gamified for streamers. Although TwitchCon offered its own official scavenger hunt, there was no accessible alternative that smaller creators could personalize for their own communities.

This led to the central design question:

How might we turn creator discovery into a playful, collaborative experience that helps similar Twitch communities connect?

03

The Concept

I designed Stampbook for five small streamers whose content, personalities, and audiences shared similar interests. Rather than asking attendees to discover creators passively, the experience encouraged them to meet each streamer throughout TwitchCon and collect a unique digital stamp.


Completing the Stampbook unlocked a small prize that could be claimed from any participating creator. This created a shared experience across all five communities while giving viewers an approachable reason to interact with streamers they may not have previously known.

04

How It Works

  1. Log in through Twitch

Participants begin by signing in with their Twitch account through FossaBot. Connecting the experience to Twitch made the scavenger hunt feel native to the community while simplifying entry for existing viewers.


  1. Explore the Stampbook

Each creator is represented by a hidden character silhouette. This gives participants a clear view of their progress while preserving the surprise of each stamp illustration.


  1. Find creators using hints

Because the creators would be moving throughout the convention, participants needed a way to locate people they did not already follow. The Hints tab linked to each streamer’s social profile, where attendees could find live updates about outfits, arrival times, and current locations.


This feature served two purposes: helping participants continue the scavenger hunt and introducing each creator’s social content to new audiences.


  1. Scan a creator’s QR code

After locating a participating streamer, the attendee could ask to scan their unique QR code. Scanning unlocked that creator’s illustrated stamp and added it to the participant’s collection.


  1. Complete the quest

Once all five stamps were collected, the Stampbook displayed a “Quest Complete” state. Participants could show the completed collection to any participating creator to claim their prize.


Mobile experience screen 1
Mobile experience screen 2
Mobile experience screen 3
Mobile experience screen 4
Mobile experience screen 5
Mobile experience screen 6
Mobile experience screen 7
Mobile experience screen 8
Mobile experience screen 9

05

Designing for Unreliable Convention Wi-Fi

Poor internet connectivity is a common problem at large conventions, so I wanted to prevent participants from losing progress after successfully finding a creator.


I designed an offline-friendly “Stamp Pending” state that saved the interaction when a stable connection was unavailable. Participants could continue their journey and sync the stamp once they reconnected to the internet.


Designing for this edge case was especially important because the experience depended on movement throughout a crowded convention. Connectivity issues should not erase a participant’s effort or interrupt the sense of progress.


06

Outcome

Stampbook received positive feedback from participating community members and successfully introduced a playful new way for viewers to interact with creators at TwitchCon.

The experience demonstrated how a small group of streamers could create its own community activation without relying on an official convention feature. It also gave attendees a reason to meet creators outside their usual circles and engage with their social platforms.

The greatest point of friction was locating the streamers. Because creators moved throughout the convention, social updates were not always enough to help participants find them quickly.


07

Reflection and Next Steps

If I continued developing Stampbook, I would focus on improving creator discovery. Instead of directing participants to several external profiles, I would explore a unified live activity feed that brings location updates from every participating creator into the experience.

Additional improvements could include clearer creator availability statuses, scheduled meetup points, optional location zones, and notifications when a creator posts a new update.

07

Learnings

Prioritizing under tight constraints: With an extremely limited design timeline, I learned to focus on the features essential to completing the core journey. Clear onboarding, progress tracking, QR scanning, and reward redemption took priority over more complex ideas. Working with FossaBot reinforced the importance of communicating priorities, technical constraints, and edge cases clearly. This helped us keep the concept achievable while delivering a complete experience on time.


Balancing immersion with usability: The fantasy narrative made the scavenger hunt feel special and aligned it with the participating communities. However, I also learned that themed language should support (not obscure) the instructions participants need to act quickly.